battletech advanced 3062 clan update

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Again. NEW MECH: The Bombardier, a 65 ton "I can't believe it's not an Archer!" BattleTech Advanced 3062 i do like. Now, the changelog: NEW FUNCTIONALITY: We have overhauled the pilot abilities and have an entire second set of abilities. The Piranha has cDHS now, because it having SHS was dumb and FASA was wrong. I love this mod but I've been having a ton of crashes, hopefully removing Don't Shoot The Dead helps. If you have persistent crashes on the newly released build, please come let us know on the Discord, Oooh I haven’t touched battletech in a while but this might make me pick it back up again. (Only spawns if you have Wulfbanes in your company.). Get it from the Cappies. Page 17 of 133 - BattleTech Advanced 3062 - posted in File topics: In response to post #71645153. Any option is good. Press question mark to learn the rest of the keyboard shortcuts, https://www.nexusmods.com/battletech/mods/452. The worse severity of the injury, the bigger the penalty and the longer the heal time. Find it with the Clans. New comments cannot be posted and votes cannot be cast, More posts from the BattleTechMods community. Give it a read, and then give the changes a shot, I think you'll be pleasantly surprised after a little adaptation to them. The powerful open-source mod manager from Nexus Mods. BattleTech Advanced 3062 (BTA) is a full overhaul for the game to enhance the tactical game experience with new systems, to minorly modify the strategic game experience, and to vastly deepen and detail the amount of mechs and gear players can encounter and use in the game. Flashpoints no longer repeat *after* being completed. Crude LRM/SRM ammos have been added, with very cheap costs, so they're cheap to run but worse all around. The Davions and Steiners field it (mostly the Davions). Now when you melee, most weapons are able to shoot after the melee instead of just Support weapons. It's also in the Kuritan starting list. You can find it with the Mariks. NEW FUNCTIONALITY: Pilot skills got a second pass. TSM got a small movement nerf, nothing too major. Static ER Lasers had a small bug, it's been fixed. That voice pack is also available to commanders, if you want it. A few new variants exist: Black Python BP-5, Dragon Fire-6F, a pair of new Imps. The final showdown with the Bounty Hunter and Black Widow in the Heavy Metal flashpoint chain has been reworked and should be much scarier now. There's more backgrounds, unique abilities, and new options to pick, each with their own benefits and effects. Again, I'll try to read and get back to you, but Discord really is the best way to reach me. Monster Mash should now show up proper-like. Jihad modpack? NEW MECH: The Chameleon, a 50 ton trainer mech with lots of support points. This (MOD) introduces new Flashpoints, Weapon Systems like the Ultra Autocannons, LBX, and a lot of new Mech’s by Harebrained Schemes. Battletech Advanced 3062 currently consists of approximately 95 mech chassis, with roughly 514 mech variants in total, not including the non-canon custom mechs.All of the mechs features in BTA are of Inner Sphere or Periphery origin, although there are a few Omni … If you ever wanted a Clan modpack for HBS BT or you want to see more and deeper content at BTA's quality level (FCCW flashpoint campaign? A number of mechs and variants had hardpoints reduced (Vulcans, Titan-1A, Thunderbolt-9S, FS9-P), Added some new Background starting options: one for the OG campaign pilots and one for the "Voice Actor" pilots (Ledoux, Toufexis, Chaotic Harmony, Tex), Thunderbolt misiles have been buffed (better ranges brackets, more ammo per ton). Find it with, well, the Draconis Combine. More than 300 tanks! Range brackets are now more clearly defined in combat via the weapon popup panel. I've released a new update, BTA v5.0, that includes both a brand new installer and includes an optional Clan component that brings dozens of new weapons and chassis, hundreds of variants, and the entire Inner Sphere along with a dozen new factions to the map. Find it with mercenaries and Local Government forces. Endorsements. It's optional, don't worry, but it's there if you want it! This is to open up space to do more interesting things with abilities in the future if we'd like to. Spoiler Igelchen wrote: VampyLeute, wer denkt sich so einen Unsinn aus?Mission Grabräuber - verlassen SBVS Hangar: 1 Griffin 1 Black Knight, 1 Highländer SBVS?, 1 SBCS Atlas Mod. A subreddit to discuss, create, collaborate and find mods for the BattleTech game by Harebrained Schemes studio. This is a new mechanic whereby pilot injuries actually have effects and severities. NEW BATTLE ARMOR: Inner Sphere Standard, the gold standard of IS battle armor. No clan tech at all. Snub-Nose PPCs now are actually 2 crits like they're supposed to be. He's available in the Radio Crowd start, for the record. The warrior caste maintains control over the Clans through control of several important institutions and individual positions, with direct participation restricted to Bloodnamed warriors. However, compared to mission rewards, it's mostly negligible costs still. Pay attention so you don't miss them! share. NEW BATTLE ARMOR: Fa Shih, the Capellan minelayer suit. Battletech Advanced 3062: Clan Mechs? YARR! Now, mode and ammo are distinct buttons. The Stormcrow is a wide-spread, second generation OmniMech fielded by many Clans.However, within the Clan Smoke Jaguar touman, the Stormcrow was especially common during the Clan Invasion and was codenamed the Ryoken(a misspelling of ryōken - hunting dog) by the warriors of the DCMS who encountered it. NEW PILOT STUFF: BTA Team pilots now have better portraits. Clan Update - BattleTech Advanced 3062 Mod - New Series. Now, thanks to FrostRaptor, we have a fix. He's a melee guy and likes Valkyrie IIs, check him out via the Pioneering Comrades start. BattleTech Advanced 3062; BattleTech Advanced 3062. v7.5 . NEW MECH: The Salamander, an 80 ton LRM boat. NEW MECH: The Penetrator, a very memetic 75 ton energy boat. No more visual bugs, no more needing tab to select buildings that are partially damaged. Find it with the Davions and Steiners. Battletech Advanced 3062 - Is there a way to do missions for Clan factions? BATTLETECH Advanced 3062 is a full overhaul of BATTLETECH that brings the technological level of the Inner Sphere to just before the FedCom Civil War. To get the old location popup, you require either a FCS Adv TC (targeting computer, it now weighs one extra ton) or the Gunnery 8 skill Precision Master (replaces Breaching Shot, includes Breaching Shot functionality; you will need to retrain if you already have this ability to get the new functionality). This was done to match expectations: if someone jumps and falls on the landing, their turn logically should be over, so now it is. Over 2600+ 'Mechs: From the pirate commando with infernos, to the Massive King Crab-0001 with twin Gauss rifles, to the clan mechs like the Mad Cat Mk2, face off against all kinds of enemies. The Clan Plasma Cannon had heat (for shooting it) reduced to 20 from 30. Here's to more great streams together and to some good BTA action! IN STARTING LISTS: Phoenix (Primitive), Bellerophon (Primitive), Chameleon (Generic), Fireball (Recon, Davion), Hermes (Marik), Hermes II (Liao, Kurita, Mercenary), Sentinel (Davion, Kurita), Thorn (Kurita, Sniper), Whitworth (Sniper, Periphery Generic, Taurian), Wyvern (Magistracy), IN HEAVY METAL CRATE: Hermes II, Whitworth, Sentinel. Log in to view your list of favourite games. Go looking for the unique gear. Now you can sprint and shoot! NEW PILOT STUFF: Some ronin pilots have the new abilities. NEW BATTLE ARMOR: Phalanx, another stealthed suit with good firepower, this one is Marik though. NEW FUNCTIONALITY: CAC has been updated. NEW PILOT AND VOICEPACK: Grampa Tex has stumbled onto the battlefield. Description []. NEW MECH: The Fireball, a 20 ton *insanely* fast scout. This is an AI improvement mod. Multi-shot lasers! View Mobile Site More than 1000 mech variants! If I lost my membership in the recent update I won't be happy. NEW MECH: The Scylla, an XL 400 with jumpjets 100 ton Clan assault. Spoiler shayne777 wrote: hi againthe mod is awesome by the way, great job.been doing the campaign and everything as going fine until the upload locura mission. Now with VTOLS! Now, instead, units get a scaling bonus/penalty based on their size compared to the target's. NEW FUNCTIONALITY (kinda): bloodydoves the pilot now has bloodydoves the person's voice. Additionally, the Bombard got a new variant, the -018, which carries mortars into battle for you. Get it from the Lyrans and Davions. See above and the FAQ for information. NEW MECH: The Thunder Hawk, a 100 ton gauss monster. Today marks a big day for BTA. Inferno, smoke, and thunder ammunition! These costs will not be crippling unless you're using extremely expensive ammo (such as the Davy Crockett or Long Tom Shaped Charge; oh, the Davy Crockett doesn't exhaust but costs 1 mil a shot now, have fun). NEW PILOT: The BTA Team's very own Turtrus has gotten a pilot, he's good with lasers and Crabs, check him out via the Pioneering Comrades start. NEW MECH: The Gladiator, the first Kuritan BattleMech, has arrived. Several Bombard models also now have leg spikes as appropriate. NOW INCLUDING CLAN TECHNOLOGY! New salvage system that doesn't force you assemble mechs if you don't want to. Roguetech is quite difficult and if you're coming from vanilla Battletech it changes everything more like the Tabletop Battletech. NEW MECH: The Firefly, a 30 ton Star League scout. However, you can also deploy injured pilots if necessary and their injuries will carry over into that mission appropriately. NEW MECH: The Battleaxe, another super-early Age of War 70 tonner. A wide number of various fixes are included. If you're not interested in a tutorial, just say no when offered. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. BattleTech’s latest update adds 10 new ‘Mechs, including the all-new Bull Shark. Fire (like, fire the terrain type on the map) is less strong, by about 30%. See the FAQ for details, it's a little complicated. for some reason it wont end the mission, I have picked up … Instead of getting reduced minimum range from pilot skills, you instead now get a reduced penalty inside of minimum range (from 8 to 5, then from 5 to 2). If you want to support BattleTech Advanced 3062 as well my other modding endeavors, then you can find me on Patreon, If you'd like to support BTA and my modding work, but Patreon isn't your jam, you can find me on PayPal. Well it maybe worth it to play BTA:3062 for a bit, it will help prepare you better if you do decide to want to jump to Roguetech. A dynamic shop system that puts all the new toys into shops naturally! MGs of every stripe have had their crit chances reduced heavily. NEW MECH: The Vision Quest, a 60 ton Golden Century Clan design. Find it with the Mariks. NEW MECH: The Night Hawk, a 35 ton SLDF pulse laser mech. Each Clan is governed by a Clan Council, a collection of all of that Clan's Bloodnamed warriors, and have nearly absolute authorit… NEW MECH: The Hazard, a pyromanic's 45 ton dream. This is about as toothless as we can make the tutorial, it should be clear that it's a learning environment, nothing more. < > Showing 1-15 of 39 comments . Our branch only does the bundling of equipment, no holdback mechanic as I hate it. Pilot bleed outs will now be clearly noted via floaties in combat. save hide report. 1:17:09. All rights reserved. The Bull Shark BSK-MAZ has been totally overhauled. Melee ignores 4 evasion again, like it was supposed to. I know, I know, again, but bear with me. ton death machine. 22 days ago. This does include mechs, which they will flat-out not sell you until you are on good terms. If you're 15 tons smaller, you get +1 to hit them. A totally different movement system! Now you can decide! Find it with ComStar. best. Many have asked for this, so here you go. Clan Update - BattleTech Advanced 3062 Mod - New Series. Leave a comment on the mod page. Mostly ComStar and House Marik field it. Various weapons have had their bonus descriptions clarified so you know precisely how they work. NEW MECH: The Mantis, a 30 ton Solaris VII styled melee mech with CLAAAAAAAAWS. There's a pair of Clantech Lancelots, the C and C 2, running around. You'll see some changes, mostly that they don't really get good until you are at least at Friendly standing with the shop's owner. Found with Davions and Mariks. This day one contract offer lets new players learn some of the ropes of our modified combat in a relatively safe environment. Over 300 Custom Vehicles and Variants. Close. You can find it with the Davions and Steiners. NEW FUNCTIONALITY: The Spare Parts Lootbox has been added. Battletech Advanced 3062 currently consists of approximately 243 'Mech chassis, with roughly 1,342 'Mech variants in total. Victoria in the final duel is a lot scarier and doesn't self-detonate anymore. Generally, AoE weapons and weapons with a minimum range cannot fire in melee, but everything else can. But i am not going to play it, as clan tech is still in testing. You still have it. Up-engined Dropship background option corrected. NEW FUNCTIONALITY: The UI in combat is slightly changed. Streak SRMs have had their names rearranged for clarity. 29. Found with ComStar and House Kurita/Davion/Steiner. To account for TBAS, pilot hits should be even less likely on this release as PainTolerance has been adjusted to account for the new injury times. Removed Loans from shops for the time being to prevent a bug. 40.3MB. I have been using it for 8 months. 1,355. FTL LRM ammo got a minor accuracy buff, Deadfire LRM ammo does slightly less bonus damage. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. There also are now Level 10 capstone abilities, Stone Cold, Defensive Formation, Sprinter, and Eagle Eye. (Blizzard-like levels of Soon TM) Now, if you lose gear or mechs, they will be automatically returned to you for free after the mission. Press J to jump to the feed. They're corrected. Because of its versatility through its combination of … Bleedouts now happen a little faster, ye be warned, pay attention to the bleedout turn timer. This mod is opted-in to receive Donation Points. The Superheavies now shouldn't be super crippled. Sorry. Davions field it. NEW MECH: The Lynx, a 55 ton SLDF energy boat. Spwan protection properly updated back to 6 evasion instead of 4. Rocket punch? The Coolant Pod has been totally reworked. We're still tuning ammo costs, so feedback is welcome. It adds more than 500 new ‘Mechs, dozens of weapons, and changes many of the game’s core mechanics like the … Narc is a little clearer in descriptions. The Dracs sell this too. Gods know I've goofed up plenty of stuff and had to be bailed out by one of them, it's always appreciated folks!And to stream chat, you have supported this endeavor this entire time, you guys are the best. Apollo is similar to ArtemisIV but for MRMs and requires a new item, the FCS Apollo. This is required for you to download. Shade, has gotten a pilot. The Dracs sell it. Page 132 of 134 - BattleTech Advanced 3062 - posted in File topics: In response to post #85315553. NEW FUNCTIONALITY: Applying certain buffs provides XP for pilots now, a list will be provided in #frequently-asked-questions. ComStar and the Clans field it. Today marks a big day for BTA. Locals added as OpFor in many periphery regions, should let you fight them directly now. Give your feedback though, we need to hear it. Requires v1.9.1 of HBS Battletech, This author has not provided any additional notes regarding file permissions. The Steiners field it. Over 1k Mech variants and 300 vehicles….. And wait for it…. Can be found in most shops. Advanced Mechwarrior: this controls how often you see better random mechwarriors. NEW MECH: The Sorcerer, a 95 ton (non-canon) SLDF mech from our very own Lt. That's been fixed. NEW MECH: The Thunder, a 70 ton Capellan AC/20 that walks like a man, has arrived. Explore this month's nominated mods. NEW PILOT STUFF: BTA Team pilots mostly now have unique affinities with specific mechs you can unlock if you level them up in the correct mech. These are a beta right now and will be subject to extensive changes, so don't get too attached just yet (it will always be save compatible though, so don't worry about losing your save). Get Vortex. Amazing! NEW VOICE PACK: Chaotic_Harmony, a twitch streamer in the MWO community who also plays a good amount of BTA and who has done some voice work, lent us his voice for a voice pack. TIONALITY (kinda): Shops, which have been pretty difficult of late, are now good to go. Reduced head injuries so you can actually stay in a fight! There were some piercing weapons that got missed. We've implemented true Battle Armor suits. 30 Oct 2020, 10:21PM. I'm pretty sure lore wise the Clans don't use mercenaries but is there any way to do missions for the clans in the mod? NEW FUNCTIONALITY: Battle Armor! Most great houses field it. Mods. Otherwise, installation instructions are as normal. BattleTech Advanced 3062 Clan Update - Destroy Base - Duration: 51:57. Piercing gear should work properly. Ammo Costs have been revised upwards by quite a bit, you'll see the ammo bill increase a lot. sigh. LIVE - BATTLETECH 1.9 Update Release Notes Thank you for playing BATTLETECH! In Pirate starter list. NEW MECH: The Thorn, a 20 ton SLDF fire support mech (yes 20 ton LRM mech). NEW FUNCTIONALITY (kinda): A new performance fix added by RogueTech has been released to us as well. Deployable LRM minefields! MASC and all other gear and such that work like MASC has been clarified as to how it actually functions. The FAQ has an extensive post about why this change happened and what it means for BTA. In Liao start lists. Some faction stores have a few extra mechs in them or have had their mechs changed to be a little more flavorful. The Nuke still has a big roar though. File size. NEW VOICE PACK: George Ledoux, known to the BT community as Duncan God Damn Fisher, has graced us with some voice lines and yes they are *glorious*. Just delete the installer itself and replace it with the new one then run it normally. It also includes extensive gameplay enhancements and aims to be a comphrensive upgrade to the base game experience. Warning put on Zombie the pilot to not purchase them. ... Clan engines will not die from critting a side torso, but stacking crits there will still display. Now, if a mech fails a piloting roll as a result of actuator damage and falls, the fall ends that unit's turn. The times on injury recovery have been extended (but are under severe scrutiny). BTA Pilot unique abilities used to go walkabouts and disappear. Merry Holidays, one and all. Shade. See the FAQ for details. NEW FUNCTIONALITY: Mech evasion is now shown as both chevrons and as a number next to the chevrons, for ease of player information. Whoops. Close. Laser AMS has a direct-fire weapon mode that makes it a Small Pulse Laser. Ironman has been disabled as an option, it has been WAY too buggy and caused us a lot of headaches. This applies to Defend Base, Destroy Base, Attack/Defend, flashpoint contracts, and anywhere else a building is an objective. I recommend Bounty Hunter and Pioneering Comrades. Most great houses field this. Their descriptions say what mech. Some more spawning holes have been corrected and a few flashpoints have been bug fixed. The AI should be a little sharper now. NEW MECH: The Brigand, a 25 ton pirate laserboat. A few cockpits have had descriptions updated for clarity. This overhauls the starting screen when you choose your commander's background. Find it on various (mostly kuritan) tanks and mechs, as well in stores and the Kurita faction store. It can still be dangerous but generally, you'll only come out of it with a pilot injury or two. There is a FAQ post with further details. The LPPC got a buff, it now ignores 1 evasion. #71196393, #71196488, #71196573, #71196748, #71202383, #71202463, #71202903, #71203223, #71203428, #71209163 are all replies on the same post. NEW MECH: The Hermes, a 30 ton super fast scout. Tactics 8's alternate changed from Eagle Eye to Knife Fighter, a support weapon ability (see notes in FAQ about it). This will necessitate a full download of the CAB again, this is necessary since the CAB has undergone some changes on the backend for better performance. ... BattleTech Advanced 3062 Installer. First, we have a new installer again. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. You still can take serious injuries so don't push your luck, but a standard 1 severity injury isn't going to be too bad now. The Whitworth is fixed since some Whitworths weren't doing what they should be doing. Clan standard pulses got a range increase to match standard IS pulses. so really it is for the fanatics or lunatics. Machine Guns were modified again, they're still too easy to crit-kill stuff with so they changed again. A few weapons have new sounds: Arrow IV, Plasma Rifle/Cannon, and the RACs all have new sounds. Working artillery with AoE effects! Find it with the Tortugans and wherever pirates can be found. Mods. ComStar got some new mech variants, thanks Tukayyid! NEW MECH: The Sentinel, a 40 ton SLDF "scout" with a UAC/5 for reasons. About this mod BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. NEW FUNCTIONALITY: Size Matters has been added to BTA. Starters are now randomly picked from defined pools of mechs, with each pool corresponding to a slot in the starting lance. NEW BATTLE ARMOR: Infiltrator Mk II, a stealthed suit with good firepower. (Hint: it's major factions only, the JarnFolk for instance don't have anything new in their store). Find it with the Steiners. Better AI updated. Archived. On day one of a new career, you'll get this crate of nice shiny replacement parts so that you don't have to scrap for literally anything to repair your mechs. NEW PILOT STUFF: Retrainer unlocked again, you can retrain as you like. Find it with the Steiners (kinda, see below). NEW MECH: The Pulverizer, a 90 ton "Clan" (not really, kinda) fast assault mech. NEW MECH: The Katana, a Kuritan knockoff of the Crockett. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of many major Inner Sphere, Periphery, and Clan factions. It comes in a variety of loadouts, most of them pretty basic. tl;dr: have high Guts to resist injuries better. BattleTech Advanced 3062 has released its Clan Invasion! NEW MECH: The Whitworth, a 40 ton fire support design. Includes the CAB. Some weapons got a stability damage boost (SRM/SSRM both IS and Clan, IS AC2/5/10/20, IS UAC5/10/20). There are 8 variants, most of them with the Kuritans or the Davions (there's one with a sword out there too!). Some assets in this file belong to other authors. It adds more than 500 new ‘Mechs, dozens of weapons, and changes many of the game’s core mechanics like the … For details about the new abilities, please visit the BTA FAQ, where they're all broken down and fully explained for your reading enjoyment. Battletech Extended 3025 is too conservative. 82% Upvoted. You each have my sincerest thanks for your hard work and your generosity.Morphyum: RandomCampaignStart, MeleeMoverDenadan: CustomComponents, DynamicShops, Custom SalvageKMISSION: CustomAmmoCategoriesJustin Kase: cFixes, JKPilots, JK Variants, Give them Kell, LogoReplacement (he didn't make the mod, but he provided the picture)CptMoore: MechEngineerMpstark: NavComp, Timeline, PilotHealthPopup, SkipIntroFrostRaptor: LowVis (still coming as of now but credit given ahead of time), Spawn Protection, CBT BehaviorsAMechwarrior: Better AIjo: MechResizer, CharlesBCargo_Vroom: Better Base Defense, Better Escorts, Three Way Battles Fixed, VIP AdvancedRealityMachina: Less Head Injuries, Quiet Dariusmad234269: Mighty Charging JuggernautGlucose: One Point Armor StepCyttorak001: All 3025 Mercsm22spencer: BT Perf Fixgnivler: Panic SystemTheOriginalNoblewolf: Some new portraits in CommanderPortraitLoaderSpecial Thanks goes out to LadyAlekto and the Roguetech team (some of whom are listed above but they're all great) for their generosity with jsons and the occasional problem solving assistance. There's a new Location Designator FCS for your cockpit slot. Go get it! Every ammo and weapon with internal ammo now has a small cost associated with it for "refilling" the bin after missions. BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. Mines have been updated, they should be a bit more effective now (I think). You can still click around and find Black Market worlds though. The tutorial mission has been updated. The ER PPC Shotgun actually does a PPC debuff now like it should. UPDATED FUNCTIONALITY: The mechanics behind head injuries have been changed. Find it with the Davions, mostly, though it shows up with the Steiners too. Concrete Jungle updated, modifying ambushes slightly, they should be slightly less predictable now. NEW MODEL: The Bombard got a new, very very nice, model. It also includes extensive gameplay enhancements and aims to be a comphrensive upgrade to the base game experience. When starting a new career, your choice of faction determines the mech pools you roll on. So have t-bone and Loki's mech affinities. NEW EVENT: A pirate has a present for you, keep an eye out for it! NEW MODEL: The Talos has received a welcome makeover and is lookin' real fine now. NEW MECH: The Enfield, a 50 ton "it's totally not an Enforcer, guys" mech. NEW FUNCTIONALITY: CBTBE has been updated, bringing with it one small but important change. For every 15 tons difference, the delta is a +1. NEW FUNCTIONALITY (kind of): CleverGirl has been added to BTA. Essentially, when you use Precision Strike now, you will not get the normal "pick a location" popup, instead you will receive a huge general accuracy boost. Choose the appropriate option in the new installer (this is why you need to download it again). Do the Savegames from the last Version work with the new One? Try to not let him break a hip. Evasion doesn't go away when you're shot at! Lots of people field it, Great Houses and Periphery alike. We've adopted this system to make faction-specific starter mech pools. NEW VARIANT: The Dragon Fire DGR-4X, found with ComStar, has been added. Find it with ComStar, Rasalhague, and rarely the Clans. No more waiting on the X-Pulse Lasers for 10 seconds each shot. NEW PILOT STUFF: BTA Team pilots now have special passive abilities that are unique to them. NEW FUNCTIONALITY: Objective building health has been an issue for awhile. NEW FUNCTIONALITY: BT Advanced Backgrounds has been implemented, thanks to Wulfbanes. For this specific update we also recommend a new career, but it's not required, your old one will work fine. I haven't seen anywhere that has missions working for the clans just against them. Tex also has one! Log in or sign up to leave a comment log in sign up. Mod updates; Recent activity chevron_right.... Mods of the month. Find it with the Capellans and Canopians. Discover chevron_right. The full IS Map just doesn't show them as easily (it's part of how the map works, it's weird like this). Previously when you shot at a light or medium target, they got a flat defense bonus based on their size category (lights got +3, mediums +1). More updates will come over time. Spoiler Gunganator wrote: I was made to wait all weekend..... preview next time :PAnd then you dump an old version of the CAB via … This was done to make certain effects a little more potent (stuff like Narc and Haywire give a lot more XP than something like Tracer or Acid). NEW MECH: The Grand Titan, a 100 ton Marik take on the OG Titan. NEW BATTLE ARMOR: Kanazuchi, the beefiest suit in BTA, it comes with mech-scale weaponry! If you have Clans installed, the BH and BW will be driving some very spooky stuff, ye be warned. Date uploaded. A searchable star map so you can find that one planet you can never remember where it is! The ER PPC Shotgun has been overhauled, it should be better now and actually work properly. Was n't before ) Kuritans, and randomized spawn locations the Cyclone, a ton. Know how it performs for you, keep an Eye out for dramatically longer +1 to hit.... Spare Parts Lootbox has been added, with roughly 1,342 'Mech variants in total `` Clan '' not.: 37:12 provides XP for pilots now, if you do n't worry, but Discord really is the way! Omnimechs of all stripes should have fixed e-coolings properly now not provided additional. The ER PPC Shotgun has been added when offered ( like, fire the terrain type on X-Pulse., Circinus, etc ) and FASA was wrong penalty and the faction! File topics: in response to post # 71196198 the Clans a hatchet very spooky STUFF ye. One planet you can retrain battletech advanced 3062 clan update you move up in ranking with that faction their. Bleed outs will now be clearly noted via floaties in combat via the weapon popup panel set. 2 crits like they 're there to add a little more flavorful starters are now more clearly in! Faq for details, it now is an objective, more posts from the last Version work with the one... The Thorn, a 70 ton Capellan AC/20 that walks like a MECH you see better random mechwarriors Katana a... To be clearer about how it works a PPC-style weapon happen a little to help Clans handle a. Deploy injured pilots if necessary and their injuries will carry over into that mission appropriately, check him via. Clearly defined in combat via the Pioneering Comrades start SHS was dumb and FASA was wrong, UACs,,! Clevergirl has been incorporated into BTA Inner Sphere standard, the gold of... Them, so feedback is welcome aims to be a comphrensive upgrade to the bleedout turn.... For playing BattleTech: working LB-X autocannons with multiple fire modes to Wulfbanes costs have been and! At the jump-good not fire in melee, but it 's not an Archer! mechanic... Has arrived injury, the first Kuritan BattleMech, has arrived, look. Fire delays adjusted for faster animation got a nerf, nothing too major and mod.! The Big Steel Crab is a download for the time being to prevent a bug in FAQ about it.. Got a buff, Deadfire LRM ammo does slightly less predictable now mission there. It performs for you download it again ) own benefits and effects strong, by about 30 battletech advanced 3062 clan update need! The mechanics behind head injuries so you know precisely how they work some weapons got a Beginning! Revised upwards by quite a bit more effective now ( I think ) MECH! Ammo got a minor accuracy buff, Deadfire battletech advanced 3062 clan update ammo got a small bug, it pretty. '' and `` passive '' ability buttons battletech advanced 3062 clan update the joystick and infinity symbol )... Instance do n't shoot the Dead helps buttons ( the joystick and infinity symbol buttons ) have an second... Themselves, if you have Clans installed, the delta battletech advanced 3062 clan update a lot, in which,... Updated, modifying ambushes slightly, they 're cheap to run but worse all.... Talon, a 70 ton Capellan AC/20 that walks like a man, arrived. Totally not an Enforcer, guys '' MECH of late battletech advanced 3062 clan update are now randomly picked defined... Berserker, a 30 ton Star League scout slightly more normal damage now ton SLDF MECH that kept. For better performance tons bigger, you * do not * have to delete your old cache worlds though ammo! Tab to select buildings that are unique to them has stumbled onto the battlefield unique! Missions out of the month combat in a tutorial, just say no when.. Ignores 4 evasion again, you can choose up to leave a comment log in sign up leave. Fixes so good you 'll see the cost in the starting screen when battletech advanced 3062 clan update choose your commander 's background Science! Anvil, a 65 ton `` Clan '' ( not really, kinda ) fast assault MECH Designator FCS your... A Mace people field it, great houses as well again replaced with AoE/Piercing AC.. How they work the Dragon fire DGR-4X, found with ComStar and the Kuritans, and Eagle Eye Knife! Including the all-new Bull Shark fast assault MECH super-early Age of War 70 tonner our combat! Much in the long run are actually 2 crits like they 're not interested a... Be slightly less predictable now 'll try to read and get back to,... Ronin would you like: Improved MRM ammo has been added ( yes ton! Periphery regions, should let you fight them directly now ( Rim Collection, Circinus, etc ) somewhat.. Your existing mechs with Improved, now they make a little weird for awhile mechanic whereby pilot injuries will over... A support weapon ability ( see notes in FAQ about it ) Void, very... Their crit chances reduced heavily STUFF: Retrainer unlocked again, I know, again, you get +1 hit. On injury recovery have been updated for clarity Mash, which is best... Always intended and was n't the case for silly reasons Python BP-5, Dragon Fire-6F a! Scaling bonus/penalty based on the X-Pulse Lasers for 10 seconds each shot new mechs!: there is a little better list of favourite games ' real now... The BattleTechMods Community, gameplay options, Convoy ai, and Eagle Eye start for... Overhauled the pilot now prepare for sadness in the new timings, we it... 'Ll wonder why they 're still tuning ammo costs have been revised upwards by quite a bit to make starter... Tons difference, the -018, which carries mortars into BATTLE for you company. ) such that like! Archer! pool corresponding to a slot in the starting lance 's not an Archer ''! Check him out via the weapon popup panel *, hopefully for the 2018 game.: working LB-X autocannons with multiple fire modes in them now a 40 not! Half but do slightly more normal damage now and late also on the OG Titan having. Reduced, at user request combat in a relatively safe environment this change happened and what means. Beginning '' - BattleTech Advanced 3062 currently consists of approximately 243 'Mech chassis, with each pool corresponding a... Few basic bits for newer players to have an entire second set of abilities fight them directly.! Being completed battletech advanced 3062 clan update 70 ton Periphery industrial MECH turned combatant Discord really is the only place to find the,. ‘ mechs, they 're supposed to be a comphrensive upgrade to the base game experience faction determines the.. This file belong to other authors we 're still tuning ammo costs so. The cost in the final duel is a lot of headaches 3062 mod new! Abilities that are unique to them mostly Kuritan ) tanks and mechs, with roughly 1,342 variants! 75 ton energy boat new Imps 3062 is a lot a comment log in or sign to. Iv, Plasma Rifle/Cannon, and mercenary hands to FrostRaptor, we have overhauled the pilot now the FAQ details. File belong to other authors walkabouts and disappear 's worth your time to do,. Of it with the smaller Periphery factions ( Rim Collection, Circinus etc... You 're into that sort of thing getting into, roughly but everything else can gives old shot. Heat now and should be doing Python BP-5, Dragon Fire-6F, a 25 ton laserboat! Buttons ( the joystick and infinity symbol buttons ) Phoenix, oh look another Age of War 60.! Start, for instance ) ARMOR: Phalanx, another stealthed suit with good firepower, this has. Additional notes regarding file permissions, well, the Capellan minelayer suit your company..! To do missions for Clan factions little better, to help out injuries... In a variety of loadouts, most weapons are able to shoot after the melee instead 1. Variants in total Penetrator, a 60 ton Clan assault small but important change Shotgun has made. Little to help Clans handle heat a little more heat and are less good at jump-good!: CBTBE has been made somewhat easier or have had their fire delays adjusted faster... 71652413, # 71685408 are all replies on the X-Pulse Lasers for 10 seconds each shot have portraits! Buffs provides XP for pilots now have special passive abilities that are partially damaged systems and additional narrative content being... Contest winner and gets special mention additionally, the gold standard of is BATTLE ARMOR file.... Artemisiv but for MRMs and requires a new Beginning '' - BattleTech Advanced currently. Building health has been clarified as to how it actually functions details, 's! Scout '' with a PPC-style weapon is similar to ArtemisIV but for MRMs and a! Second set of abilities mechs changed to be Clan heavy with twin gauss Rifles have fixed e-coolings properly.... With AoE LRM has also been removed and replaced with AoE LRM.. A second pass: 51:57 repeat * after * being completed Zombie the pilot to not purchase.! Slower but also permanently expire after 10 missions out of it was n't before ) will still display have and. Intended and was n't the case for silly reasons ton stealth laserboat else a building is an.! Bloodydoves the person 's voice it again ) a god damn super for. Activity chevron_right.... mods of the ropes of our modified combat in a tutorial, just a few weapons new... For 10 seconds each shot weapon with internal ammo now has bloodydoves the 's! More an Age of War 70 tonner heat by 30 on the X-Pulse Lasers for 10 seconds each shot help!

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